Wednesday, April 20, 2011

Aurora from 'Alpha Flight'


 Aurora






Jean-Marie Beaubier 

FIGHTING: Ex (20)
AGILITY: Ex (20)
STRENGTH: Ex (20)
ENDURANCE: Rem (30)
REASON: Typ (6)
INTUITION: Typ (6)
PSYCHE: Gd (10)
Health: 90
Karma: 22
Resources: Gd (10)
Pop: 10 

Known Powers:
Flight: Sh-Z (200) airspeed, normally limited to Gd.
Super-Speed: Mn (75), able to moves 3 areas per round.
  • Multiple Attacks: for a total of In (40) damage.
  • Speed Offence: Multiple attacks with Sh-Z ability (Using his speed for Fighting rank) or Rapid attacks that inflict up to In damage, ignoring Ex body armor or less (only one roll is made to hit) to a target.
  • Speed Defense: One must make a Red FEAT to hit Aurora with anything other than an area or psychic attack. If Aurora is making multiple attacks against the same target, the FEAT is reduced to Yellow.
  • Sh-Z strength for breaking a grappling attack.
  • Catch arrows
  • Invisibility by moving extremely fast, Red intuition FEAT to notice
  • Light Generation: Normally only when in contact with her brother Northstar is able to generate Mn intensity light. It seems she is now able to do it even without Northstar. 

Equipment:
Costume: Mn resistance to air-friction and tearing. 

Talents:
Bi-Lingual (French, English)
Teacher (As Jeanie-Marie)
Knowledge: Religion (As Jeanie-Marie)
Knowledge: Toronto Clubs (As Aurora)
Knowledge: Superhuman Canadian Threats (As Aurora)

Limitations:
  • Multiple Personalities: Aurora suffers from multiple personalities, at least four so far (Jeanie-Marie, Aurora, Dark Aurora, and a combination of the two), as such, when faced with situations that require a Psyche FEAT, Aurora must make an additional Psyche FEAT to avoid switching personalities. Only the Aurora and Dark Aurora personalities are aware of the activities of the other personalities.
  • Dependent: Brother: Aurora is linked to her brother Northstar, and is often (as Jeanie-marie) dependent on him.

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