Bennu of the Golden Light
F: Ex (20)
A: Ex (20)
S: Typ (06)
E: Rm (30)
R: Ex (20)
I: Rm (30)
P: Rm (30)
Health: 76
Karma: 80
Resources: Pr (04) to Typ (06) depending
Popularity: 0/-2 (To Government Agencies)
Talents:
Bennu's talents included:
Knowledge: Ancient History
Knowledge: Eldebran Culture
Knowledge: Astrogation
Knowledge: Ancient Languages
Knowledge: Aliens
Resist: Domination*
Powers:
Omnipathic: Bennu is a true Omnipath, possessing several psionic abilities at once and able to further magnify his abilities through the use of his phoenix medallion. Bennu's normal omnipathic powers are at Rm (30), and include:
- Telepathy
- Total Memory - Of events personally experienced or implanted
- linguistics: Bennu can speak any language he hears after one round, including reading/writing.
- Astral Projection
- Telekinesis
- levitation
- Clairvoyance
- Precognition*
- Post-cognition
- ESP
- Communicate w/ Animals
- Mind Probe
- Psionic Illusion-casting
The Phoenix Medallion
the circular medallion Bennu wears around his neck at all times acts as both an amplifier and tool. To anyone else, the medallion feels warm but is rather unremarkable (except being made of gold). To Bennu, the medallion amplifies his attributes and powers, drawing on sunlight as a power source. While wearing the medallion in sunlight, Bennu's Intuition gains a +1cs increase, his Psyche gains a +2cs increase, and his omnipathic powers gain a +1cs to rank and range. In addition, if Bennu is wounded, the amulet heals him 5 points per round until full, granting recovery. Bennu can simply rest in sunlight for ten minutes and be at full Endurance and Health. Bennu also has the ability to always know where the medallion is at a global range.
Contacts:
Bennu has no contacts, save his companion Mira and occasionally, the scientists who found him.
Limitations:
Bennu has the following Limitations:
- Hunted: Bennu is hunted by a relentless government agent named Justin Preminger.
- Pacifist: Bennu prefers to avoid conflict, seeking more peaceful resolutions if presented with a problem.
- Environmental Dependence: Bennu requires sunlight to utilize his powers, heal, and sustain himself. For every ten rounds enclosed in darkness, Bennu's power ranks drop -1cs (nighttime does not count).
- Enemies: Although not encountered during the actual series, Bennu has many enemies from his home world who are dedicated to destroying him, his mission, and humanity.
- Sole purpose: Bennu's main goal is to find his missing companion Mira, and then to uncover his purpose on Earth.
- Power Source: Bennu's medallion serves as his power source, and it can be taken away from him. If Bennu is separated from his medallion for more than 1 day, he begins to suffer accordingly. Bennu knows where his medallion is, and will make recovering it a priority.
Notes: None really, I saw the series again 'bout a decade ago and was asked if I'd feature Bennu when/if I ever got around to the 1980s.
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