Wednesday, September 9, 2020

Mark Harris, The Man from Atlantis

The Man From Atlantis



 


 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Real Name Unknown, given name Mark Harris.


F: Ex (20)
A: Ex (20)
S: Rm (30)
E: In (40)
R: Gd (10)
I: Rm (30)
P: Rm (30)

Health: 110
Karma: 70
Popularity: 10
Resources: Individual Ty (6), as Part of the Foundation for Oceanic Research, Ex (20) accessible.

Talents:
Marine Biology
Underwater Combat
Knowledge: Marine survival
Knowledge: Foundation for Oceanic Research Operations
Knowledge: Unusual Marine Phenomena
Martial Arts: B
Pilot: Marine Craft


Powers:
Adapted Aquatic Physiology: Mark's physiology is uniquely adapted for a life above and below the water. As such, Mark Harris is capable of the following feats:

  • Water Freedom: Mark is completely at home in the water as on land, and is not hampered by it.
  • Water Breathing: Mark can breath water and can remain submerged for great lengths of time if not indefinitely
  • Adapted Senses: Mark's senses are acute and tailored for a life under the waves. He is considered to have Ex (20) dark vision, Gd (10) hyper hearing, and the ability to see underwater unaided.
  • Hyper Swimming: Mark is capable of Rm (30) hyper Swimming, capable of upwards of 60 Knots in short bursts.
  • Recovery: Mark is capable of recovering endurance ranks far faster than a normal human, with Rm (30) ability.
  • Body Resistance: Mark is capable of surviving the depths of the ocean, providing him with Gd (10) body armor.
  • Resist: Cold: As shown specifically in the comic, Mark can resist the icy depths of the artic with Ex (20) resistance to temperature extremes, specifically cold.
  • Communicate w/ Ocean Creatures: Mark has the limited ability to communicate w/ sea life at Pr (4), as shown in the comic.

Contacts:
Dr. Elizabeth Merrill: Chief Marine Biologist for the Foundation for Oceanic Research
The Foundation for Oceanic Research
Possible Atlantean contacts.

Limitations:
  • Amnesia: Mark suffers from Amnesia, unable to recall his life prior to washing ashore and being nursed back to health by Dr. Merrill.
  • Dehydration: Mark must immerse himself in water once per hour to revitalize himself. Failure to do so causes Harris to suffer -2cs to all physical stats per hour, and causes his extremities to become dark blue.
  • Unusual Looks: Mark has webbed hands and toes.
  • Enemy: Mark has a recurring arch-nemesis, the mysterious Mr. Schubert, A genius intellect who clashes with Mark on numerous occasions.

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