B>“Hungries
toggle between two states. They’re frozen in place most of the time, just
standing there like they’re never going to move again. Then they smell prey, or
hear it, or catch sight of it, and they break into that terrifying dead sprint.
No warm-up, no warning. Warp factor nine.”
Although we
have become inundated with zombies of every sort, The Girl
with All the Gifts
takes the zombie apocalypse in different
ways, mirroring more 28 Days Later than
the traditional Romero style of zombies. Dealing with the second generation
born of the outbreak, the main character Melanie quickly becomes both the
protagonist and the narrator’s viewpoint.
Melanie
Melanie
F: Pr
(04)/Typ (06)
A: Typ (04)/
Gd (10)
S: Pr (04)/Typ (06)
E: Ex (20)
R: Ex (20)
I: Rm (30)
P: Gd (10)
Health: 32/42
Karma: 60
Resources: Fe
(2)
Popularity: 0
Talents:
Melanie
would be considered to have the student* talent.
Powers:
Second
Generation Hungry
Melanie is
the second generation born to those infected by the Ophiocordyceps unilateralis
spore and has been modified by the spore to both be immune to the effects that
her parents had. Melanie still has adverse reactions when exposed to uninfected
humans, as well as greater physical abilities (for her age and size). As one of
the second generation hungries, Melanie maintains her intelligence (which is
easily genius level), and is ignored by any other first generation hungries.
Melanie however has some limitations out of her nature, which are listed in
limitations.
The
need to feed:
Although
Melanie maintains her sentience in most situations, Melanie’s nature changes
dramatically when exposed to uninfected humans. Melanie’s FASE increases as she
immediately goes into ‘feeding mode’. As such, Melanie must be kept restrained
when in flesh to flesh proximity to humans (Although those in hazmat suits and
similar seem to be protected from this affect, and it is theorized by book fans
that Melanie is actually different than the other second generation hungries in
the ability to resist her instincts).
Contacts:
Melanie is
generally well-liked by the surviving human scientists and could consider many
of them friendly. Melanie’s main contact is Helen Justineau, the chief
psychologist that Melanie interacts with.
Limitations:
Melanie’s limitations are due to her nature as a second
generation hungry and her age. As such, Melanie has the following limitations:
The Need to Feed:
while
also granted an increase to her FASE, Melanie potentially suffers from the same
mindless need to feed that the other hungries do…. although this is debated due
to Melanie’s interactions in the book. If Melanie is no different than the
other second generation hungries, she must make a Psyche FEAT at –2cs whenever
encountering uninfected humans. Hungries immediately attack with the purposes
of devouring the uninfected, and will normally not stop until they have managed
to devour the human in question.
Age:
Melanie is only
ten years old, although she is an impressive genius.
Notes:
Originally I was going to do a write-up on the hungries, but
I figured I’d focus more on Melanie as she is definitely the best example of
both the infection and the second generation. I may still go back and write-up
the hungries as I think the take on the ‘zombie’ infection is a cool one.
I tried to work out how certain effects would be within a
game mechanic, hence the bump in Melanie’s stats when she goes into ‘feeding
mode’. I figure this is pretty typical (within reason) when the hungries are
agitated. I put Melanie’s reason as high as I did was based on discussion
within the novel about her genius and the descriptions as it was outlined…but
I’m not as confident about this and it is open to debate. I think it is
possible the people around Melanie were overselling her genius, but not by
much.
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