”
There was another thought when she was so very close to me, a strange working
of memory. I thought of a particular lion hunt many years ago. Moving through
the tall grass, getting a glimpse at the prey, the shoulders mostly, the mane.
You prepare your rifle. You're very quiet. And then there's a moment. The wind
changes, the grass stops swaying. The lion turns, looks at you. The moment you
realize you're no longer the hunter, you are the prey.
I won’t like
about my love of Penny Dreadful
, it was
probably my favorite show of the last decade and although John Logan claimed it
was meant to end after three years, I did not necessarily agree with that. I
could do an entire month on just characters as represented, and several may
appear during this month (at least two more), but I thought that rather begin
with the obvious choice I would instead begin with Sir Malcolm Murray.
The Father of Mina Murray and one of England’s greatest explorers, Malcolm Murray is relentless, single-minded, deeply flawed, and incredibly dangerous. It is Murray’s sheer will that often makes him formidable….and monstrous. If you haven’t checked out Penny Dreadful
Sir Malcolm Murray
Sir Malcolm
Murray
F: Ex (20)
A: Rm (30)
S: Gd (10)
E: Rm (30)
R: Gd (10)
I: Rm (30)
P: Ex (20)
Health: 90
Karma: 60
Resources: Rm
(30) Resources – See Below
Popularity: 20 – Malcolm is an explorer of note.
Talents:
Malcolm
Murray has several talents built around decades of adventure, exploration, and
travel. These talents include:
Firearms
Marksman*
Sharp
Weapons
Blunt Weapons
Blunt Weapons
Brawling
Knowledge:
Gunsmith*
Knowledge:
African Exploration
Knowledge:
Multi-Lingual
Knowledge:
British Society
Knowledge:
Navigation
Knowledge:
African Cultures
Knowledge:
The Culture of India
Knowledge:
The Culture of Arabia
Knowledge:
Hunting
Knowledge:
Survival
Knowledge:
History
Knowledge:
Academia*
Knowledge:
Victorian Culture
Knowledge:
Human Nature (See Notes)
First Aid
Heir to
Fortune* (See Notes)
Resist:
Domination*
Occult
Lore: Basic
Powers:
While Sir
Malcolm is a normal man, he has displayed several key abilities which are
power-like. These include:
Iron
Will:
Although not the traditional power of Iron Will,
Malcolm has shown to be able to take tremendous amounts of harm both physical
and mental and continue going. Malcolm’s will allow him to remain conscious,
focused, and even allows him opportunity to shake off magical charms and mind
control when the situation presents itself with an opportunity (usually,
Malcolm must know he is under such a charm). When Malcolm takes damage and/or
requires an Endurance or Psyche FEAT to remain conscious or focused and fails,
he may then make another check on Rm (30) intensity. Malcolm’s will is
significant enough that he was able to thwart a major thrall of Dracula’s,
shake off ultimately a long-time enchantment placed upon him by Madame
Kali/Evelyn Poole, and ignore the personal and private costs his actions have
had.
Well-Connected:
Sir Malcolm is well-known in English society and well-connected. Malcolm is
able to draw upon his status and wealth to find contacts when necessary in a
variety of different fields and locations (such as first encountering Dr.
Frankenstein, Knowing Abraham Van Helsing, or even knowing when to look for an
expert like Ferdinand Lyle). Sir Malcolm’s connections are in a variety of
different walks of life and he can refer to his connections at any time,
Judge’s discretion.
Always
Armed:
For the most part, Sir Malcolm is always armed with
pistols, knives, and a concealed sword cane. When Malcolm expects trouble he
will add to his arsenal ranging from rifles to innovative weaponry (like the
automatic prototype of the Mauser pistol). As such, Malcolm is considered
prepared most of the time for whatever threat is present.
Wealth:
Through both a family fortune and his activities as an explorer, Malcolm is
extraordinarily wealthy. While his Resources are set at Rm (30), Sir Malcolm
lives in a different era where his equivalent fortune would be around In (40)
in modern times. Malcolm maintains a manor in the country as well as the city
home in London, as well as being able to mostly finance his expeditions
himself. Malcolm is well-positioned with
his wealth to be able to make most the more difficult Resource FEATS with a
simple green, always having readily available resources when necessary.
Reputation:
Sir Malcolm’s reputation is well-known to most walks of life in England as well
as Africa, India, America, and the Middle East. In London, Malcolm’s reputation
allows him to open doors fairly easily, and Malcolm’s knighthood will allow him
access where others cannot. In addition, Sir Malcolm’s reputation is becoming
fairly known in the Demimonde.
Contacts:
Sir Malcolm
has many, many contacts throughout the world. Sir Malcolm’s closest contacts
are usually those he deals with regularly – Ethan Chandler, Dr. Victor
Frankenstein, Ms. Vanessa Ives, and Sembene.
Limitations:
Sir Malcolm is a man with many limitations, based around his
own nature, actions, and activities. Malcolm’s limitations include:
Dark
Secret: Sir Malcolm carried on a decades long affair with his
neighbor’s wife, and may or may not be the father of Vanessa Ives.
Dark Secret: Sir Malcolm abandoned his
son in order to gain glory for himself, a fact he reveals very privately and
was used successfully as part of the goals of Evelyn Poole.
[Obsessed: Sir Malcolm’s driven nature
makes him obsessed to the point of foolishness at times, such taking chances in
the search for his daughter. Malcolm can become narrow-minded in his goals,
which has hindered him often.
Loyalty to Vanessa Ives: Although
initially more out of a need to find his daughter Mina, Malcolm becomes very
protective of Vanessa to the point of risking his immortal soul to help her.
Violent: Sir Malcolm is a dangerously
violent man when provoked, which takes some effort. When provoked Malcolm
suffers a -1cs to Psyche FEATs, mirroring his obsessive qualities.
Guilt: Malcolm feels a great deal of
guilt for his actions (especially losing his son and daughter), and feels a
deep sense of private remorse for his activities. When encountering those who
can use his guilt, Malcolm suffers a -2cs to his Psyche (again, like Evelyn
Poole did).
Notes:
Sir Malcolm’s FASERIP is something I toyed with for a while.
Clearly Malcolm’s natural abilities are far above those in the society around
him, and his Endurance is significant, not slowing or dropping in his later
years. I set Malcolm’s Fighting and Agility as I did based on the descriptions
in the Penny Dreadful Companion
as he is
equally adept in combat with melee or ranged weaponry. Secondly, I placed
Malcolm’ Intuition as high as I did based on his ability to hunt and stalk
successfully vampires, witches, and other related creatures. I was tempted to
set Sir Malcolm’s Psyche higher, but I felt that it was high enough to
represent where he was at between Season 2 and 3. I think that Malcolm’s
willpower and tenacity increase, but only if he directly is aware of such
things, which makes Evelyn Poole so dangerous. Finally, I think the power-like
effects are the best representations of how easily Sir Malcolm functions within
his world. Malcolm develops a better sense of the occult as the show
progresses, and as such I felt that to include a basic level of occult lore
would be necessary and appropriate.
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