David / Werewolf
F: Typ (06) - Ex (20)
A: Typ (06) - Rm (30)
S: Typ (06) - Rm (30)
E: Gd (10) - In (40)
R: Typ (06) - Fe (02)
I: Typ (06) - In (40)
P: Gd (10) - Pr (04)
Health: 28 - 120
Karma: 22 - 0*
Resources: Pr (04)
Popularity: 0/-5 as Werewolf
Talents:
Student*
Powers:
Curse of the Werewolf: David was bitten by a werewolf while backpacking on the moors with his friend, Jack. As such, David has become a werewolf himself, and suffers greatly from the curse. Each full moon, David undergoes a painful transformation into the beast, which rampages where it is for blood, flesh, and mayhem. David has the following abilities as a Werewolf:
- Werewolf Transformation: David undergoes the transformation every night of the full moon, beginning with a feverish feeling which grows in intensity. The transformation lasts four rounds as David's body completely changes into the werewolf. David's stats as a werewolf are outlined above.
- Tracking: The Werewolf has Ex (20) tracking ability, Capable of tracking speciifc individuals across Metropolitan London without issue
- Heightened Senses: It is assumed that the werewolf has Rm (30) enhanced senses, specifically smell and taste due to the actions.
- Immortality*: Although not expressly stated, the werewolf cannot die through normal means, requiring either self-destruction, silver, or extreme violence in order to end its existence. While not explored in depth in the film, it is clear that David's recovery from wounds and the attempts to stop the beast only slowed it down for a short while, and that according to the undead victims (specifically his former friend Jack), David will not stop until he either commits suicide or is killed by silver.
- Hyper Running: The Werewolf can run at Ex (20) landspeed, capable of easily keeping pace with vehicles and maneuvering quickly throughout the city streets.
- Natural Weaponry: Claws: The werewolf's claws are capable of rending soft metals with ease, granting it Ex (20) slashing damage, halving effective body armor by 1/2.
- Bite: The Werewolf is able to put tremendous force behind its jaws, granting it Rm (30) ability to bite and sever limbs and/or heads.
- Recovery: The Werewolf has Rm (30) recovery, halving Endurance related effects by 1/2 and able to recover Endurance FEATS.
- Sense Undead: Anyone killed by the werewolf suffers in a twilight state between living and dead, appearing to the werewolf in their human guise, slowly decomposing with each appearance. The more people the werewolf kills, the more victims appear. The victims also appear as they died, therefore, if a victim was cut in-half or gruesomely scarred (as with David's friend Jack), the werewolf perceives these things. The curse seems to spread throughout the bloodlines, as Jack was a victim of the werewolf that bit David. Others might be able to perceive the undead if they have the 'sense dead', True Sight, or Astral Perception ability and make a successful power FEAT at Ex (20) intensity. The undead will attempt to persuade the werewolf to end their curse by ending their lives, and will remain constant. It is uncertain how much they can interact with the environment, as Jack ate food off of David's plate and could actually be felt/heard by David.
Contacts:
David has his girlfriend Alex as a contact, as well as his friend Jack
The Werewolf has no contacts.
Limitations:
Curse of the werewolf: While David is functionally immortal while a werewolf, there are similarly strong limitations:
- Zero Karma: During the duration of the werewolf curse, David cannot earn or maintain karma, and is limited to his initial RIP score. The werewolf does not gain karma through criminal actions, as it is purely driven by animal instinct. As such, David is limited as he is fully aware of his condition, and therefore responsible for it.
- Bloodthirsty: The wolf must have flesh and blood, and will murder anyone it comes across as gory as possible. In situations in which blood or potential victims are present, the wolf is at a -2cs to resist attacking.
- Silver: The wolf is vulernable to silver, granting a +2cs to damage (Although, this is not clearly stated in the movie)
- Undead: The undead sense is not voluntary - The werewolf is plagued by its victims, and is constantly reminded of its actions.
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