Twilight Vampires
F: +1cs (Maximum of Am (50)
A: +2cs (Maximum of Am (50)
S: Rm (30)
E: In (40)
R: Varies
I: +2cs (Maximum of Am (50)
P: +1cs (Maximum of Am (50)
Health: Variable
Karma: Variable
Popularity: 0/10/-10 (In general society, vampire society, and general occult)
Resources: Variable (dependent on age)
Talents:
Variable, again dependent on age. Several of the older vampires have
centuries if not millennium to learn, with some excelling due to their
abilities (See Vampirism).
Powers: Vampirism*: The Twilight
idea of vampirism is akin to traditional vampirism, requiring blood to
subsist, gaining supernatural abilities, and honing hunting skills. The
similarities end there, as a Twilight vampire is very different than its mythological counterpart:
- Bio-Vampirism: With the Cullens as an example and as the main source of information, Vampirism is akin more to a morphological change brought on by a venom-like agent within a Vampire's saliva. As such, the need to consume blood is necessary for metabolic actions, with human blood being the best source of necessary nutrients. Once infected, the individual undergoes a grueling and painful transformation as their body undergoes a massive metabolic change. Life-signs drop significantly, as does metabolic activity. internal organs become more akin to marble, granting them greater durability and pale skin. The entire process can take upwards of ten minutes to three hours, depending on the amount of venom injected and the endurance of the individual. Eyes shift from natural color to a reddish hue upon first feeding, and the newborn vampire's body is much more durable, strong, and fast due to the remnants of adrenaline in the system. Newborn vampires must feed nearly constantly. When someone is bitten significantly (Losing 1/2 Health due to venom, which does Ex (20) poisoning), they will begin the process of vampirism. The victim must make a series (Three) of endurance FEATS at Ex (20) to survive the process.
- Speed: All Twilight vampires have hyper speed, and are capable of moving at inhuman speeds of up to Am (50) for short burst (Two rounds/areas) before stopping. Age increases the distance and abilities of vampires.
- Unnatural Beauty: Twilight vampires are made to be model perfect, with apparent flawless skin and unnatural grace. Natural physical beauty is increased, making a physically appealing person almost unnatural. The changes are brought about during the first year of unlife.
- Body Resistance: Twilight vampires are physically resistant to damage, possessing Gd (10) physical protection against physical damage.
- Immunity: Disease, Aging, and most terrestrial toxins: A Twilight vampire is immune to aging, disease, and most toxins. In addition, Twilight vampires do not need to breathe, choosing to only when using their senses.
- Enhanced Senses: Twilight vampires have supernatural senses at Ex (20) ability. In the prescience of blood however or following a scent, Twilight vampires have Rm (30) tracking/sense of smell.
- Natural Weaponry: Fangs: Twilight vampires have fangs which do Ex (20) slashing damage.
- Enhancements: Twilight vampires are further enhanced, usually around a central ability or latent talent that makes them additionally formidable. In the cases of Alice Cullen, her precognitive state was greatly increased, while in others their physical abilities were enhanced beyond the normal aspects of vampires (Hence the Amazing (50) potential strength). Among the abilities displayed so far: Telepathy, Precognition, Pyrokinesis, Mind-Link, Mind Shield, Enhanced Strength, Tracking, and Hypnotism. These abilities usually are paired with a FASERIP characteristic, and share the same base rank with that ability.
- Healing: Implied in the movies, Twilight vampires can heal with Rm (30) ability.
Contacts:
Twilight vampires usually have contacts amid their own society and ‘Coven’.
Limitations:
While Twilight vampires do not have the traditional vampiric limitations, they do have unique limitations:
- Blood: Twilight vampires need a constant amount of blood for survival. While Carlisle Cullen managed to ween himself on animal blood, most vampires require human blood and must make Psyche FEATs within the presence of fresh blood to maintain control, suffering a -1cs for every round in the presence. Vampires who have become ‘veggie’, or drain animal blood still suffer the Psyche FEATs, but depending on how long they’ve not been drinking human blood determines the requirement. Vampires within their first decade of being human-free must still make a Psyche FEAT every ten rounds, and must make a -2cs Psyche FEAT when first exposed.
- Sparkly Skin: Due to their bodies undergoing transformations in a marble-like perfection, sunlight does not destroy vampires. Instead, vampire skin reflects sunlight, with the various pores and remaining blemishes reflecting light granting them a ‘sparkly’ effect. Vampires in direct sunlight are easily spotted. Twilight vampires will attempt to hide this limitation by avoiding sunlight, as it is incredibly obvious, and cannot be concealed.
- Age: Vampires in Twilight base their hierarchy on age. Age plays an important factor in determining the level of self-control, the ability to withstand other vampire’s unique abilities, and development of their own powers. Young vampires suffer a -1cs to Psyche and Intuition, but gain a bonus to speed (+1cs to maximum), Strength (+1cs to Maximum), and Endurance (+1cs to maximum). As a vampire passes the 1st anniversary of their making, they lose their bonuses, but also lose their penalties.
- Hunted: Twilight vampires are easily recognizable, and despite their advantages, have the threat of discovery. Older vampires have established as their prime rule to avoid detection, making it punishable by death.
- Watched: Most Twilight vampires are answerable to the Volturi who hold absolute authority over all vampires. The Volturi monitor and maintain every instance of infractions against their will. The Volturi are the final authority within the Twilight vampire society.
- Eyes: Twilight vampires have odd colored eyes, going from a crimson red (those that drink human blood) to a dull brown (Those who have started drinking animal blood) , to a bright gold (Those that are ‘veggie’ vampires and who drink only animal blood.
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