Monday, February 21, 2011

Huntress (Helena Wayne version)

Huntress




Helena Wayne
F: Rm (30)
A: Rm (30)
S: Gd (10)
E: Rm (30)
R: Rm (30)
I: Rm (30)
P: Rm (30)

Health: 80
Karma: 90
Popularity: 20/10 as Helena Wayne
Resources: Am (50) (as sole heir to Wayne Industries, Waynecorp, and the Wayne Foundation)

Talents:
Detective/Espionage
Stealth
Crime
Martial Arts A, B, C, E
Blunt Weapons
Bows
Marksman*
Sharp Weapons
Law*
Thief
Escape Artist
Knowledge: Superheroes and Villains
Knowledge: Gotham City
Knowledge: Bat-Family
Business/Finance
Acrobatics
Tumbling
Multi-Lingual
Acting
Disguise
Thrown Weapons

Powers:
None

Equipment:
Body Armor: Provides Gd (10) protection vs. Physical and Energy
Cape: Provides Ex (20) protection vs. Physical, energy, and Fire
Utility Belt: Huntress carries a variation of her father’s utility belt, which includes:
• Smoke Bombs: Ex (20) intensity, 1 Area
• Tear Gas: Ex (20) intensity, 2 areas
• Batarangs: Gd (10) slashing or thrown damage, 2 area range
• Gas Mask: Up to Lvl III Intensity, Ex (20) protection vs. Gas/toxins
• Full first aid kit, including anti-toxins and stimulants
• Flashbangs: Ex (20) intensity light, Gd (10)intensity stun effect.
• Knives: Huntress carries up to three knives which can be thrown with Gd (10) damage
• Lockpicks
• Portable computer tied into her headquarters
• Restraints
• Flashlight
• Full thief’s toolset, including glasscutters and the like.
• Multi-tool
• Grappling gun: Similar to Batman’s, with 200’ of monofilament rope. Huntress also carries spare cartridges when needed

Contacts:
Gotham City Police Department
Robin (Earth-2)
Power Girl (Earth-2)
Justice Society of America (Earth-2)
Various underworld contacts
Alfred (Earth-2)


Limitations:
  • Code Vs. Killing: Huntress will never willingly take a life if it can be avoided.
  • Secret ID: The world at large isn’t aware that Huntress is Helena Wayne.
  • Legacy: Huntress feels she must live up to the legacy of her father and mother.

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