Showing posts with label scientists. Show all posts
Showing posts with label scientists. Show all posts

Wednesday, September 19, 2018

Super-Stretch and Micro-Woman from the 1970s.

Although Tarzan and the Super Seven lasted one season, Superstretch and Microwoman were a first in many ways. First, they were among the first animated African American characters to be portrayed as the main heroes rather than sidekicks. Secondly, it was one of the first married couples presented on Saturday morning cartoons, and third, Superstretch and Microwoman represented a series of new heroes generated outside of the comic medium.

While only having about ten episodes, Superstretch and Microwoman none the less were a unique part of the Saturday morning landscape in the 1970s, albeit only briefly.






Super Stretch


Dr. Christopher "Chris" Cross

F: Gd (10)
A: Ex (20)
S; Typ (6)
E: Am (50)
R: In (40)
I: Gd (10)
P: Gd (10)

Health: 86
Karma: 60
Popularity: 15
Resources: Ex (20)

Talents:
Medicine*
Physics
Biochemistry
Chemistry
Knowledge: Heroes and Villains
Knowledge: City of Operation

Powers:

Plasticity: Super Stretch's form is completely malleable, capable of stretching and elongating his limbs as well as other unique abilities. Super Stretch's unique physiology allows him to:

  • Elongate with Am (50) ability
  • Plasticity at Am (50)
  • Form a bouncing ball with Am (50) agility and Gd (10) speed, impacting with Am (50) stun.
  • For a glider and or parachute to provide Pr (4) gliding
  • Flatten himself to paper think width, which allows him to pass through the narrowest of areas.
  • Grapple with up to 4 targets at once, having Rm (30) strength for the purposes of entangling.
  • Body Armor: Providing Rm (30) from most physical attacks, Gd (10) energy protection, and -4 to all blunt trauma effects.
  • Imitation: Rm (30) ability to imitate individuals
  • Shapeshifting: Am (50) ability to take on complex shapes and abilities.

Contacts:
Micro Woman: Partner and Wife
Trouble: Family Dog
Local Civic leaders

Limitations:
Public Identity: Apparently, Dr. Cross had a public ID.




MicroWoman:


Christine 'Christy' Cross

F: Gd (10)
A: Gd (10)
S: Gd (10)
E: Rm (30)
R: Gd (10)
I: Rm (30)
P: Rm (30)

Health: 60
Karma: 70
Popularity: 15
Resources: Ex (20)

Talents:
Journalism
Martial Arts C
Knowledge: Heroes and Villains
Knowledge: Base of Operations area

Powers:
Shrinking: MicroWoman can reduce her size to microscopic levels, with ShX (150) ability. As such, MicroWoman has the following abilities:
  • -Reduce to microscopic size or any size between
  • -5cs to hit at her normal size of 3''
  • Maintains regular strength at reduced levels.

Contacts:
Super Stretch: Husband and Partner
Trouble: Their dog
Local Civic Leaders

Limitations:
Public ID: MicroWoman's ID is known to the general public.

Wednesday, November 6, 2013

Seth Brundle from 'The Fly' (1986)

Dr. Seth Brundle



 

 

 

 

 

 

 

 

 

 

 

 

F: Typ 06/ Ex (20)/ Rm (30)
A: Typ (06)/ Ex (20)/ In (40)
S: Typ (06/ Ex (20)/ Rm (30)
E: Typ (06)/ Ex (20) / In (40)
R: Rm (30) / Ex (20)/ Pr (04)
I: Gd (10) / Ex (20) / Rm (30)
P: Gd (10)/ Typ (06)/ Pr (04)

Health: 24 / 80 / 140
Karma: 50 / 45 / 38
Popularity: 2 (as Brundle) - 5 (as Brundlefly) - 10 (as Fly)
Resources: Personal - Ex (20)

Talents:
(As Brundle)
Computers
Physics - Particle
Physics - Matter/Energy
Physics - Teleportation*
Electronics
Engineering - Electrical
Engineering - Mechanical
Repair/Tinkering*
Biology

(as Brundlefly or fly)
Hunting

Powers:

Brundle initially has no powers, but as the transformation begins, his FASERIP changes accordingly. As
Brundle becomes more fly-like, he gains certain abilities which are unique to his hybrid nature. These
abilities are broken down between his Brundlefly and Fly personas:

  • Enhanced Senses: As a side-effect of his transformation, Brundle gains enhanced senses which quickly evolve as he changes. Specifically his sense of sight and taste are affected. Brundle begins with Gd (10) enhanced senses during his transformation to Brundlefly, and then later gains Ex (20) enhanced senses at his full transformation. In addition, Brundle also gains a power similar to combat sense beginning after his Brundlefly stage at Ex (20).
  • Wall-Crawling: Brundle can begin to adhere to walls like a fly beginning at the Brundlefly stage. Brundle's wall-crawling begins at Gd (10) and peaks at Rm (30) during his full transformation
  • Acid Regurgitation: Brundle begins to digest materials like a housefly at his Brundlefly stage, allowing him to project an acidic 'vomit' used in feeding. The vomit is considered to be an Ex (20) corrosive, which goes to Rm (30) when he is fully transformed. The Acid seems to work on organic material and inorganic or metallic materials gain a +2cs to resist. Brundle can 'inhale' the vomit with no danger to himself every round he projects.
  • Exo-Skeleton: Beginning with the Brundlefly stage, Brundle gains a hardened carapace which mimics his fly nature. The Carapace begins at Gd (10) and increases to Ex (20) at full transformation.
  • Multiple Limbs: Brundle gains multiple limbs during his final 'fly' stage, and technically could make +2 additional attacks.

Contacts:
Initially Brundle could count on the mother of his future child, Veronica for help, but after a while, Brundle lost anyone who he could rely on.

Limitations:

Driven by Instinct
:
During the later stages of his transformation, Brundle's rationality and logic were overridden by his animal drives and desires. Brundle would ignore common sense in order to sate his own curiosity, a sign of his growing instability and by his own admission, insect mind. Brundle was as much driven by instincts as he was driven by his desires, and had to make Psyche FEATS to not be overcome by those instincts.
Hideous/Inhuman Appearance: Brundle's appearance wasn't just horrifying, it was abominable. Brundle suffered a -2cs to any reactions after he has achieved his 'Brundlefly' stage.