Showing posts with label Real People. Show all posts
Showing posts with label Real People. Show all posts

Saturday, August 29, 2020

Harry Houdini

 “What the eyes see and the ears hear, the mind believes.

Harry Houdini




 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Erik Weisz, Ehrich Weiss, Harry Weis

F: Ex (20)
A: Rm (30)
S: Gd (10)
E: Rm (30)
R: Gd (10)
I: Rm (30)
P: Rm (30)

Health: 90
Karma: 70
Resources: Ex (20)
Popularity: 50

Talents:
Harry Houdini possessed many skills both for his craft and in a variety of related fields:
Martial Arts A, E
Performer
Multi-Lingual
Knowledge: Figures of the era
World Traveler – Houdini has been in more quarters of the world and gains a +1cs to reason on knowing a place, culture, or person of importance.
Escape Artist*
Spiritualism*
Acrobatics
Tumbling
Lock picking
Sleight of Hand
Multi-Lingual
Artist* - Writer
Artist – Movie Star (Silent Movies)
Pilot


Powers:
Although Harry Houdini had no real powers, he did display a lot of abilities, skills and attributes which could be considered superhuman. Houdini’s strength and endurance had always been remarked to be far greater than people of his age and build, and his ability to escape from locks and traps bordered on the supernatural. Houdini displayed the following pseudo-powers:


  • High Pain Threshold: Houdini possessed a high pain threshold that allowed him to continue operating as if he was unaffected by situations and damage, similar in scope to Iron Will. Houdini was able to allow himself to be buried alive in a full grave and dug his way out, be subjected to near freezing waters with little damage, hold his breath while restrained for upwards of 3 ½ minutes, and even perform a full show after rupturing his appendix after several punches in his stomach. Houdini’s pain threshold allowed him to roll a FEAT vs. Ex (20) ability to simply ignore the immediate damage effects. Houdini still took the damage, but he was able to ignore its effects.
  • Ultimate Skill: Escape Artist: Houdini is considered by many to be the greatest escape artist that the world has ever seen. Houdini’s mastery of locks was the thing of legend, including being supposedly able to pick every pair of handcuffs in service within current Law Enforcement. Houdini’s ability to escape from both elaborate tricks that he or others had designed still has a degree of unreliability to it. If presented with a situation in which Houdini is handcuffed, restrained, and/or entrapped, Houdini rolls against Amazing (50) rank for such FEATs.
  • Eye for Detail: Houdini’s ability to spot detail was very impressive, allowing him to often use such in disproving mediums and spiritualists. Houdini could substitute his Intuition attribute for a reason check if presented with such situations.
  • Cheating Death: Houdini escaped several real situations (such as two plane crashes) with few injuries, both through his conditioning and ability but also through just plain luck. When Houdini is in situations that would cause him to be faced with a roll vs. Death effects, Houdini can spend Karma after the roll without declaring he would do so ahead of time.
  • The first mega-celebrity: Harry Houdini’s rise to fame as an entertainer had never fully be seen before, and as such, it allowed access to higher levels of society as well as other benefits. As Houdini often toured world-wide, the press and media of the day would follow every move and would report facts of the smallest sort, adding to the size of crowds at Houdini’s events. As a side-effect, Houdini could form temporary karma pools with the attendees at such stunts which Houdini could spend to add to his escapes or make important FEAT rolls.
Contacts:
Harry Houdini had countless contacts in all levels of society and occupations, including famous figures, authors, and world leaders. Houdini maintained a great deal of correspondence to figures both within the magic community, the burgeoning aeronautic community, and the early days of Hollywood to name just a few contacts.

Limitations:
Houdini had several limitations which became more pronounced as he grew in fame:

  • Public Persona: Houdini often fanned the flames of his own popularity, and would go to great lengths to maintain his own presence on the scene. As such, Houdini’s crafted persona makes it difficult to escape from – Houdini once could not leave his home and simply travel across the city without being accosted and recognized as Harry Houdini.
  • Disbeliever: Especially after the death of his beloved mother, Houdini began to despise spiritualism and made it a crusade to disprove spiritualists of the day, taking great steps to discredit such as charlatans and cheats. Houdini would not waiver in his pursuit of frauds, which later evolved into spiritualism as a whole and cost him long-time friendships (like Sir Arthur Conan Doyle).
  • Obsession: Houdini was obsessed in capturing greater and greater tricks, working often up to twenty (20) hours a day to perfect such and guarding such tricks with zeal (and occasionally lawsuits).

Wednesday, November 7, 2012

The Human Fly from Marvel Comics

The Human Fly







Marvel's Wildest Superhero....because he's real!
Real Name Unknown

(In reality, stuntman Rick Rojatt was the basis for the Human Fly).

F: Rm (30)
A: Rm (30)
S: Gd (10)
E: Rm (30)
R: Typ (6)
I: Ex (20)
P: Ex (20)

Health: 100
Karma: 46
Popularity: 20
Resources: Ex (20)

Talents:
  • Acrobatics
  • Tumbling
  • Repair/Tinkering
  • Automotive Mechanics
  • Martial Arts A, C, E
  • Wrestling
  • Blunt Weapons
  • Performer*
  • Resist: Domination*
  • Stunt Riding

Powers:
  • Iron Will: Rm (30): The Human Fly has the ability to simply will himself to act, to resist pain, and to ignore effects that would ultimately stop a normal human. As such, the Human Fly is nearly fearless, and will not stop no matter the cost so long as he's able.
  • Steel Reconstructed Bones: As a side-effect of being put back together, the Human Fly is considered to have Pr (4) body armor, as the majority of his bones have steel pins and plates attached to them. The Human Fly can ignore stunning effects up to Ex (20) ability due to this unique condition, and takes only 1/2 Slam damage accordingly.
  • Resist: Pain: As with the unique situation with his bones, the Human Fly simply ignored pain due to severed nerve endings, allowing him to ignore such effects up to Ex (20).
Equipment:
  • Baton: The Human Fly has a specially made baton that emits either a laser or kinetic blast (Both Ex (20)), as well as can do up to Ex (20) blunt damage in his hands. The Baton is made of a Rm (30) material, and can extend up to 4' in height.
  • Special Uniform: The Human Fly utilizes a special uniform which provides Gd (10) resistance to fire, as well as allowing him to move along vertical surfaces with Gd (10) ability (Wall-crawling).
Contacts:
  • The Human Fly made many contacts in his brief career, including
  • Spider-Man
  • Daredevil
  • Ghost Rider (Johnny Blaze)
  • Various charities, law enforcement agencies, and hospitals.
Limitations:
  • Code Vs. Killing: The Human Fly will never willingly kill anyone
  • Public ID: While no one really knows who the Fly is, The Fly is a very public figure.
  • Dedicated: The Human Fly seeks to be a paragon example of humanity, and as such, will not do things that would go against that belief.

Tuesday, November 6, 2012

April 1st Write-up: Liam Neeson, the most dangerous man in the universe.

Liam Neeson




Liam Neeson, the man who will look for you, the man who will find you.

F: Am (50)
A: Rm (30)
S: Ex (20)
E: Am (50)
R: Ex (20)
I: Am (50)
P: Am (50)

Health: 150
Karma: 120
Popularity: 50/-50 (To people who kidnap his daughter).
Resources: Am (50) (Liam Neeson is an international actor, who trained Batman, Obi-Wan, and Perseus)

Talents:
Actor*****: Liam Neeson is a method actor, if not the best method actor in the world. As such, Liam Neeson can learn any skill exposed to, and can learn it completely, adding to a formidble list which include:
Detective/Espionage
Religion
Martial Arts: A,B, C, D, and E
Acrobatics
Neurosurgery
Leadership*
Law-Enforcement
Crime*
Medicine*
Military
Wolf-Punching
Knowledge: Jedi
Knowledge: Batman-stuff
Knowledge: Narnia
Knowledge: Sailing
Knowledge: Forensics

Powers:
The Neeson Force: Born in the fire of primordal creation, the Neeson Force is a powerful cosmic power, which is embodied in Liam Neeson. The Neeson Force, while in the form of Liam Neeson is limited to the following abilities, simply because of the sheer awesomeness of Liam Neeson:
- Danger Sense: Am (50): Liam Neeson can sense danger or the danger of his daughter with Am (50) ability, and correctly determine how to respond
- Regeneration*: By willing himself to ignore pain, Liam Neeson can heal with Mn (75) ability
- Invulnerability: Liam Neeson cannot be affected by mental attacks nor can he be affected by emotional powers, for he is Liam Neeson.
- Wolf Detection: Liam Neeson can immediately detect the presence of wolves, especially those wolves who have kidnapped his daughter
- Telelocation: People who have kidnapped his daughter: Liam Neeson can immediately determine where the people are who kidnapped his daughter, and is able to find them in order to find her. The Neesonlocation spans dimensions and realities.
- Method Actor: Liam Neeson is the ultimate method actor, and can adapt himself into any role or ability, from Zeus to Darkman. As such, Liam Neeson can power simulate any ability or power through prepation for a 'role'. Such 'roles' will determine which powers he has access to.
- Improvisational acting: Liam Neeson's mastery of improvisation allows him to use any object as a weapon to kill those who have kidnapped his daughter. As such, Liam Neeson gets another 4 attacks a round

Contacts:
Liam Neeson knows a lot of people, but among them:
Batman
Obi-Wan Kenobi
Patrick Swayze
All those Narnia kids
Perseus
Voldemort (Who he can totally defeat)
Daughter Neeson.

Limitations:
While it is hard to believe that Liam Neeson has limitations, the truth is, he cares for all beings, especially his daughter. Liam Neeson sees protecting his daughter the most important drive in all existance, which is weird, because she gets kidnapped by Wolf-Sith-Terrorists all the time. Liam Neeson will stop at nothing to get his daughter back.

Abraham Lincoln, Vampire Hunter



F: Rm (30)
A: Gd (10)
S: Ex (20)
E: Rm (30)
R: Gd (10)
I: Ex (20)
P: Rm (30)

Health: 80
Karma: 60
Resources: Various throughout life, from Pr (4) to Ex (20), although as President, he had access to upwards of Mn (75)
Popularity: 100 (Abraham Lincoln is thought to be one of the greatest presidents of all time) /-50 (To Vampires)

Talents:
Outdoorsman
Oratory
Law*
Military*
Weapon Specialist: Axe*
Wrestling
Politics*
Leadership*
Firearms
Occult Lore: Specialist in Vampires
Administration
Business/Finance

Powers:
Iron Will: If anyone truly possessed an Iron Will, it would be Abraham Lincoln. Lincoln is considered to have Rm (30) Iron Will, and as such, can also ignore Stun effects of Rm (30) or less, simply through sheer force of will. In addition, Iincoln simply ignores damage less than 1/2 of his health, allowing him to absorb up to 30 additional points of damage if his health is at 1/2 or better.

Combat Sense: Lincoln is an experienced enemy of vampires, and as such, understands their abilities and their powers better than most men alive. Lincoln can anticipate attacks with Ex (20) ability, granting him an additional +2 to initiative and allowing him an intuition FEAT in dangerous situations.

Resist: Mind Control: Lincoln's willpower is considered to be Am (50) when attempting to control him, as well as attempting to ensare him with hypnotic means. Lincoln's will is considerable to resist persuasion, and once his mind is set, he is unstoppable.

Axe: Lincoln's use of an axe was legendary, and while vampire hunting, Lincoln continued to use a specific axe he had since young adult hood. In his hands, Lincoln could do additional damage (+1cs), as well as allowing him two additional attacks a round.

Contacts:
Lincoln's contacts are numerous, and he could potentially draw on any resource within the US government while President. Lincoln encountered many figures, but several stood out:
  • Edgar Allan Poe: A friend from New Orleans, Lincoln and Poe had a secret friendship while studying vampires.
  • Henry Sturges: Lincoln's vampire associate and friend, who helps shape him into a vampire killing weapon


Limitation:
  • Secret: Lincoln maintains his secret of being a vampire hunter, even after being president.
  • Vow: After the death of his mother, Lincoln swore to destroy vampires whereever they are.
  • Honest: Lincoln is known for his honesty, and once he has given his word, he keeps it.