Showing posts with label Cyborg. Show all posts
Showing posts with label Cyborg. Show all posts

Tuesday, October 2, 2018

Mordecai Chalk from 'Astro City'

"His cybernetics were made of iron and silver. His onboard computer referenced thousands of volumes of ancient lore….”








 Mordecai Chalk

F: Rm (30)
A: Ex (20)
S: Rm (30)
E: In (40)
R: Gd (10)
I: Rm (30)
P: In (40)

Health: 120
Karma: 80
Resources: Rm (30)
Popularity: 20)

Talents:
Mordecai Chalk is considered one of the greatest monster and occult hunters in the world, and has amassed many talents (speculated). These talents probably include:

Hunting/Tracking
Occult Lore
Knowledge: Rare Occult Beastiary
Knowledge: Occult Figures
Knowledge: Cults and Cult Operations
First Aid
Forensics
Law-Enforcement*
Firearms
Marksman
Martial Arts A, C, E
Sharp Weapons
Blunt Weapons
Performer: Radio Host



Powers:

World’s Leading Monster Hunter
Prior to the events of the Shadow Hill Slasher, Mordecai Chalk was considered the best monster hunter in the world having a reputation that spanned over 25+ years. Chalk’s experience was not without sacrifice, as he was mauled on more than one occasion and had to have a majority of his limbs, internal organs, and sensory organs replaced by cutting-edged magi-tech.

Mordecai’s abilities would allow him the following powers:


  • Cybernetic Construction: Mordecai’s limbs, skeletal structure, and associated tissue were rebuilt to include subdermal armor and arms which were both constructed with cold iron and blessed silver. Chalk’s limbs and parts were constructed with In (40) re-enforced material, suffusing the normal materials with enhanced versions. Mordecai is considered to have Rm (30) protection vs. Physical, Energy, and magic due to the counter-magical alloys and runes which were used at the time. In addition, Mordecai is stronger than an exceptional normal human with greater reaction times (Hence the increased FASE).
  • Sensory upgrades: Mordecai’s sense of sight has been upgrade through magitech electronics, allowing him to scan an area, see in total darkness, perceive those things on the Astral Plane, see mystical lines of force, and perceive the undead who normally cannot be tracked by electronic means. Mordecai can do this with Rm (30) ability.
  • Onboard mystical library: Mordecai Chalk has a coded, protected cybernetic link which is connected to a vast occult library in which he can access ‘Rare Tomes of Arcane Knowledge’ and occult information in seconds. The link is assumed to be well-protected due to the nature of what Chalk deals with and such, providing a Rm (30) Resist: Cybernetic Override. The library is limited to books which are not mystical empowered (spellbooks), sentient (books like the Necronomicon or Darkhold), or one of a kind tomes which are considered ‘lost’. The reference library is quick and be referenced in a single round of action.
  • Specialized Weaponry: Chalk utilizes several specialized weaponry, depending on the nature of the creature he’s fighting. Most notable of the weapons is a specialized heavy bore shotgun/elephant gun which can fire multiple forms of ammunition and converted to fire wolfsbane, wooden stakes, silver shrapnel, holy water infused shells, or whatever Chalk may need. The gun has a range of two areas and does Rm (30) damage normally, with damage being increased depending on the type of ammunition and the type of monster he is fighting (IE Silver rounds will do an additional 10 points, halving damage and beginning the dying process for Werewolves if Chalk hits with a yellow, etc).

Contacts:
Mordecai Chalk had many contacts throughout the world, throughout media, and in the different levels of heroes in the Astro City universe. Chalk was well-regarded as an expert on the occult, having many contacts throughout the occult circles. In addition, Chalk maintained his contacts in the media as well.

Limitations:
  • Unlucky: While Chalk remained a successful monster hunter, the toll taken on his body, soul, and mind told a very different story. Chalk often finds his luck running out , which means a Judge will during the course of an adventure have Chalk make a Psyche FEAT. Should Chalk fail the FEAT, the very next FEAT will result in Chalk’s numbers being reversed, IE a result of 82 will now be a 28. In addition, should Chalk roll an ‘01’, he will find himself in a position where he will lose a limb or worse. From what was revealed about Chalk’s history, it was riddled with moments like that.
  • Public Identity:Chalk’s identity is well-known and is never concealed. Partially due to his reputation and partially due to his cybernetic rebuild, Chalk cannot or does not both to hide who he is.
  • Enemy: It is probably that Chalk had many enemies amid the supernatural community up until his defeat at the hands of the Shadow Hill Killer.

Tuesday, September 25, 2018

Commander Steel - The original star-spangled cyborg.

(Originally published on 8/19/2009 on CMF.)


Henry "Hank" Heywood I

F: Ex (20)
A: Ex (20)
S: Rm (30)
E: Am (50)
R: Gd (10)
I: Gd (10)
P: Gd (10)

Health: 120
Karma: 30
Resources: Gd (10) and later Rm (30)
Popularity: 35

Talents:
Biology
Medicine
Military*
Wrestling
Business/Finance (later in life)

Powers:
Cybernetic Enhancements: Commander Steel's Body was refitted after Heywood's accident, granting him several abilities far above normal men. Steel's body provided him with the following:
Body Armor:Heywood's body was modified and rebuilt using steel alloys and further augmented through the surgical procedures which reinforced his skin. As such, Heywood is considered to have In (40) resistance to physical, Energy, toxic, and corrosive damage. When combined with his full body costume, Heywood's resistances rise to Am (50).
Hyper-Leaping: With the assistance of his microservos, Steel could leap with Ex (20) ability.
Cybernetic Senses: Steel was outfitted with what is considered top of the line senses, including Gd (10) night vision and Gd (10) telescopic vision.
Hyper-Running:Due to the Micromotors, Steel could run with Ex (20) ability.

Contacts:
All-Star Squadron
Steel II
Various US Military contacts
Dr. Gilbert Giles


Limitations:
  • Enemy: Baron Blitzkrieg: As Agents of Baron Blitzkrieg were responsible for Steel's creation, the Baron and Steel had a history.
  • Overconfident:Steel's overconfidence was due to his strong belief in when he was right. Steel cannot be easily dissuaded.

Wednesday, October 7, 2009

Colonel Steve Austin from 'The Six Million Dollar Man'

Colonel Steve Austin



The Six Million Dollar Man


F: Ex (20)
A: Ex (20)
S: Rm (30) (Right Arm)
E: Rm (30)
R: Gd (10)
I: Ex (20)
P: Ex (20)

Health: 100
Karma: 50
Resources: Gd (10) personal/In (40) for OSI
Popularity: 15

Talents:
Military
Astronaut
Pilot
Detective/Espionage
Knowledge: History (It was shown Austin had his degree in history)
Athletics
Martial Arts: A (Standard American Judo)
Jury-Rig*
Knowledge: OSI Operations
Celebrity: Austin was a known Astronaut

Powers:

Cyborg: Austin is a Cyborg who suffered a traumatic accident and required extensive surgery. Austin's right arm, both legs, and right eye were replaced, his skeleton was reinforced, and nuclear power packs were installed to provide necessary power. Due to his cybernetics, Austin had the following abilities:

- Rm (30) strength for his right arm, including punching and or lifting. According to TSMDM bible, Austin possessed the power of a bulldozer.
- Ex (20) telescopic and later night vision, able to magnify up to 20X current vision scope. Austin could spot the tiniest of details
- Ex (20) Hyper Running: Austin's exact top speed is not known, but it is commonly accepted Austin could cruise at 66 MPH easily.
- Hyper Leaping: Ex (20) Austin could leap three stories easily, and could drop from heights without injury. As seen with the spin-off the Bionic Woman, however, Austin had limitations and couldn't drop from extensive heights without shearing off the bionic legs.


Contacts:
Oscar Goldman: An old friend and director of OSI
Dr. Rudy Welles: The cyberneticist who designed Austin's Cybernetics
Jaimie Sommers, The Bionic Woman: Austin's fiance and later wife
Various US Airforce contacts
Michael Austin: Steve's bionic son.

Limitations:
Cold: Austin's cybernetics are not shielded against intense cold and begin to shut down. Cold effects of Gd (10) or better, Austin begins to suffer a -2cs to abilities until his cybernetics shut down. Austin can immediately regain full use within 1-10 rounds after the cold effects are removed.

Radiation: Austin's cybernetics have been known to react to radiation similar to the cold effects, but it is not something easily predicted. So far, Austin's cybernetics have been shown to be affected by cosmic radiation and solar flares.

Code Vs. Killing: Unlike the Steve Austin from Cyborg, Austin is no killer and attempts to go out of his way to preserve life.


The classic Six Million Dollar Intro