Wednesday, November 6, 2013

Seth Brundle from 'The Fly' (1986)

Dr. Seth Brundle



 

 

 

 

 

 

 

 

 

 

 

 

F: Typ 06/ Ex (20)/ Rm (30)
A: Typ (06)/ Ex (20)/ In (40)
S: Typ (06/ Ex (20)/ Rm (30)
E: Typ (06)/ Ex (20) / In (40)
R: Rm (30) / Ex (20)/ Pr (04)
I: Gd (10) / Ex (20) / Rm (30)
P: Gd (10)/ Typ (06)/ Pr (04)

Health: 24 / 80 / 140
Karma: 50 / 45 / 38
Popularity: 2 (as Brundle) - 5 (as Brundlefly) - 10 (as Fly)
Resources: Personal - Ex (20)

Talents:
(As Brundle)
Computers
Physics - Particle
Physics - Matter/Energy
Physics - Teleportation*
Electronics
Engineering - Electrical
Engineering - Mechanical
Repair/Tinkering*
Biology

(as Brundlefly or fly)
Hunting

Powers:

Brundle initially has no powers, but as the transformation begins, his FASERIP changes accordingly. As
Brundle becomes more fly-like, he gains certain abilities which are unique to his hybrid nature. These
abilities are broken down between his Brundlefly and Fly personas:

  • Enhanced Senses: As a side-effect of his transformation, Brundle gains enhanced senses which quickly evolve as he changes. Specifically his sense of sight and taste are affected. Brundle begins with Gd (10) enhanced senses during his transformation to Brundlefly, and then later gains Ex (20) enhanced senses at his full transformation. In addition, Brundle also gains a power similar to combat sense beginning after his Brundlefly stage at Ex (20).
  • Wall-Crawling: Brundle can begin to adhere to walls like a fly beginning at the Brundlefly stage. Brundle's wall-crawling begins at Gd (10) and peaks at Rm (30) during his full transformation
  • Acid Regurgitation: Brundle begins to digest materials like a housefly at his Brundlefly stage, allowing him to project an acidic 'vomit' used in feeding. The vomit is considered to be an Ex (20) corrosive, which goes to Rm (30) when he is fully transformed. The Acid seems to work on organic material and inorganic or metallic materials gain a +2cs to resist. Brundle can 'inhale' the vomit with no danger to himself every round he projects.
  • Exo-Skeleton: Beginning with the Brundlefly stage, Brundle gains a hardened carapace which mimics his fly nature. The Carapace begins at Gd (10) and increases to Ex (20) at full transformation.
  • Multiple Limbs: Brundle gains multiple limbs during his final 'fly' stage, and technically could make +2 additional attacks.

Contacts:
Initially Brundle could count on the mother of his future child, Veronica for help, but after a while, Brundle lost anyone who he could rely on.

Limitations:

Driven by Instinct
:
During the later stages of his transformation, Brundle's rationality and logic were overridden by his animal drives and desires. Brundle would ignore common sense in order to sate his own curiosity, a sign of his growing instability and by his own admission, insect mind. Brundle was as much driven by instincts as he was driven by his desires, and had to make Psyche FEATS to not be overcome by those instincts.
Hideous/Inhuman Appearance: Brundle's appearance wasn't just horrifying, it was abominable. Brundle suffered a -2cs to any reactions after he has achieved his 'Brundlefly' stage.

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