Monday, March 28, 2011

Colonel Rick Flag Jr. from 'The Suicide Squad'

Rick Flag Jr.




Colonel Rick Flag, Jr., possibly Anthony Miller

Fighting: Rm (30)
Agility: Ex (20)
Strength: Gd (10)
Endurance: Ex (20)
Reason: Gd (10)
Intuition: Rm (30)
Psyche: Ex (20)
Health: 80
Karma: 60
Resources: Personal: Gd (10)/Accessible Am (50)
Popularity: 0/20 in Government Circles

Talents:
Martial Arts: A, B, C
Leadership*
Military*
Marksman*
Crime*
Detective/Espionage
Pilot
Knowledge: DCU Intelligence Communities
Knowledge: Meta-Threats
Knowledge: Heroes and Villains
Survival*
Resist: Domination*

Known Powers:
None

Equipment:
Rick Flag utilizes equipment per mission, and has active to most of CHECKMATE’s and the Suicide Squad resources. In addition, Flag has utilized Skartarian technology in the past.

Contacts:
Amanda Waller
Sgt. Steel
Various DCU Intelligence contacts
CHECKMATE
The Suicide Squad

Limitations:
Dedicated to the Mission: Rick Flag is completely dedicated to the mission at hand, and will willingly sacrifice his life to complete the mission he’s currently on. As such, Flag suffers a -1cs to any action which would be against the mission priority.

Survivor's Guilt: Flag suffers from bouts of survivor's guilt, specifically from the reformed Suicide Squad and other incidents. The guilt is especially present when Flag has 'downtime', and has been used to manipulate him in the past by figures such as Waller especially.

Reputation: Flag's cold reputation and complete loyalty to the mission are well-known, and possibly one of the reasons that the Squad follows his lead.

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