Randall Flagg
Walter O' Dim, Randall Flagg, the Walkin' Dude, The Midnight Rider, The Man in Black, The Grinning Man, the Tall Man, The Adversary, He who walks behind the Rows, The man with no face, the Monster, Marten Broadcloak, and many many more.
F: Ex (20) (As perceived)
A: Gd (10) (As perceived)
S: Rm (30) (As perceived)
E: Rm (30) (As perceived)
R: Ex (20)
I: Am (50)
P: Mn (75)
Health: 90
Karma: 145
Popularity: 0*/-30/40/- 20 (Within the general population, within the Denver Free Society, Within the Las Vegas population, general mystics and/or members within various dimensions)
Resources: Mn (75) (See Below)
Talents:
Mystic Origin*
Knowledge: Mystical Forces
Knowledge: Mystical Places
Knowledge: Human Atrocities
Knowledge: Crime
Knowledge: Human Nature
Knowledge: Demonology
Knowledge: Mystical Entities/Individuals
Knowledge: Dimensions
Knowledge: Dark Magic Rituals
Knowledge: Bindings
Scholar*
Powers:
Dark Wizard and semi-Demon: Randall Flagg is an experienced wizard and part demon, whose skills and abilities make him incredibly formidable. Either due to his knowledge and experience as a wizard or through the later becoming a demon, Flagg has the following abilities:
- Mystical Prowess: Flagg is
capable of manipulating mystical forces wtih Mn (75) ability, including
such effects as producing flames, changing objects from one form to
another, creating powerful illusions, dream-traveling, dimensional
travelling, reading minds, mental assault, post-cognition,
pre-cognition, shape-shifting, and mystical bindings among other things.
Flagg has used his magic to manipulate situations to his advantage on
numerous occasions.
Demonic Being: Flagg's nature as a demon grants him several additional abilities, including:- Immortality: Unless killed through extraordinary means, Flagg cannot be killed in the traditional means. Flagg has survived both the attack from weapons forged from Excalibur to a nuclear warhead explosion, and returned much later. Whenever Flagg suffers white result vs. death, Flagg gains an immediate Psyche FEAT. If successful, Flagg is believed destroyed and simply reappears elsewhere....even another dimension or location where he is not recognized.
- Inhuman Shape: Flagg's true shape is inhuman and demonic during the course of The Stand with side-slitted eyes, horns, and fangs among other horrifying features. At one point, Flagg's visage is so terrifying it causes several living creatures to fall down dead. Flagg's appearance grants him fear generation at Typ (06), and forces an Endurance FEAT at Typ (06) as if struck by a stun effect when first encountered.
- Superhuman Attributes: If you look at Flagg's FASE you will see 'as observed' attached. The FASE were the suggestions of different aspects presented in the book and 1994 TV Miniseries, but theoretically are higher and/or lower depending on which incarnation Flagg finds himself in.
- 'Incarnation Awareness': Flagg comments many times that he has lived multiple lives and remembers many of those incarnations of himself. Although never really different, Flagg is fully aware he has lived before in times of turmoil or as individuals responsible for great acts of violence and evil.
Contacts:
Flagg has no real contacts he can reliably call upon, as eventually either he betrays them or causes situations to happen to lose them (See Limitations). Flagg however can 'make friends' very, very easily with his charisma and ability, and has caused the destruction of more than one world through his ability to manipulate people into giving him what he wants.
Limitations:
Obsessed with Destruction and Chaos: Flagg is nearly obsessed with destruction and creating chaos, usually leading to the destruction of communities, societies, and species. Flagg's goals have always been to usurp powers that be, then seed chaos and destruction.
Power-Mad: Flagg is also dedicated to gaining enough power to essentially replace the powers that be, and will play 'The long-game' as necessary to achieve that.
Short-sighted and Arrogant: Despite Flagg's power-hunger, he incredibly short-sighted to the nature of people and arrogant to believe himself able to handle any issue or problems that might arise. Flagg's arrogance has led him to failure more than once. Flagg suffers a -1cs to Intuition bonuses when confronting opposition's ability to match him, and a -2cs when engaging enemies withing a position of power (such as when Roland faced him with the real gun, the witnesses during the last few moments of Las Vegas during The Stand, or the events in Eyes of the Dragon.
Notes:
This Randall Flagg is primarily from The Stand and as represented as such. While I love the full history of the character, I think I needed to keep Randall Flagg focused on when he was first encountered rather than the later aspects. Although several of his powers and his limitations are found throughout every appearance and incarnation, this write-up was mainly drawing from two sources: The TV Miniseries and the novel.
Perhaps one day I'll tackle the Dark Tower, but I'd have to get through my Bond write-ups and my 1980s write-ups first ;P