Saturday, September 15, 2018

Dracula from Dell Comics


Dracula











Doctor 'Al. U. Card'

F: Rm (30)
A: Rm (30)
S: Rm (30)
E: Rm (30)
R: Ex (20)
I: In (40)
P: Ex (20)

Health: 120
Karma: 80
Popularity: 10/-5 (As Dracula, in his home country)
Resources: Rm (30)


Talents:
History
Biochemistry
Doctor*
Chemistry
Genetics
Multi-Lingual
Martial Arts: A

Powers:
Vampire-Like Powers: The descendant of Dracula has created a serum which permanently gave him unique powers, based around the vampires (and bats) of legend. These powers, coupled with the intense training program that the good doctor put himself through, granted him the following:

  • Animal Transformation: Bat: Dracula can change himself into a large vampire bat.
  • Animal Control: Bat: Dracula could control bats with Rm (30) ability, controlling swarms up to thirty animals with a green FEAT
  • Hyper-Hearing: Ex (20) hyper-hearing
  • Sonar: Ex (20) sonar and telelocation due to subsonic generation
  • Flight: Limited flight of Ex (20)
  • Enhanced Attributes: The FASE above represents Dracula's post-serum/training attributes. Dracula's previous attributes were: F: Gd (10) A: Typ (06) S: Typ (06) E: Typ (06)
  • Stealth: Although not stated as such, it was clear Dracula could evade perception and notice with Ex (20) ability.

Contacts:
Fleeta (Later side-kick)

Limitation:
  • Secret ID: Dracula maintains a secret ID of Aloyisius Ulysses Card
  • Vow: Dracula has made a vow to stop the criminal and superstitious (Sound familiar?)

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