Tuesday, September 25, 2018

Kurt Barlow from 'Salem's Lot'



Kurt Barlow (at least, the modern alias), possibly Breichen

F: Rm (30)
A: In (40)
S: Rm (30)
E: In (40)
R: Gd (10)
I: Am (50)
P: In (40)

Health: 140
Karma: 100
Resources: Rm (30)
Popularity: 0

Talents:
Kurt Barlow may have many talents stretching over an unnamed period of time. As such, Barlow has displayed the following talents:

Mystic Origin*
Knowledge: Art History
Knowledge: European History
Knowledge: Human Nature
Knowledge: Dark Powers and Religion
Knowledge: Ritual
Knowledge: Multi-Lingual
Knowledge: Eastern Europe
Leadership*


Powers:

Elder Vampire:
Although King breaks down vampires by type later in the Dark Tower series, for the purposes of this write-up I’m only focusing on what is known about vampirism per Salem’s Lot.

Kurt Barlow is a powerful, older vampire who has worked through his human servant Richard Straker to secure a new base of operations via the invitation by a murderous gangster in the 1920s. Barlow is truly evil, possessing the traditional powers and abilities of a vampire and dedicated to dark purposes and darker powers. Barlow’s abilities include:



  • Vampirism: Barlow and his progeny are traditional bio-vampires, requiring blood to sustain themselves and to spread their legions. Barlow doesn’t seem to require the same amount of blood as others, but gains health by feeding on victims, by effectively stealing health and Endurance ranks. Barlow infects victims with his own blood, and is able to begin the vampiric process if he drains 3/4s of a victim’s blood and replaces it with his own. Such vampires are always in the thrall of Barlow, and are considered ‘lesser’ vampires. Barlow can determine if someone is turned by his actions, but to accept Barlow’s blood is to be ‘defiled’ in the eyes of those with faith.
  • Undead State: Barlow is undead, and is immune to poisons, toxins, aging, and disease. Barlow has a degree of physical resistance equivalent to Ex (20) body armor which cannot be halved. Barlow’s main weaknesses negate his defenses. Barlow does need to rest in his earthen-lined coffin and has been shown to be inactive during the hours of daylight. Barlow does not need to breath or sustain himself outside of his requirement for blood.
  • Hypnotism: Barlow can hypnotize individuals by staring into their eyes, mesmerizing them as if they are in a deep trance or sleep with In (40) ability. Barlow is able to sense the truth of an individual by subtly hypnotizing them and needling items of interest, such as he does in the novel. Barlow utilizes his skill through conversation in situations of his choosing.
  • Natural Weaponry: claws: Barlow’s nails are long and razor sharp, considered to do Ex (20) slashing damage and halving effective body armor.
  • Flight: Barlow is able to fly/levitate with Ex (20) ability. Barlow uses his flight/levitation to also appear to wall-crawl at the same rank.
  • Vampiric Speed: Commented several times in the novel, Barlow moves with inhuman quickness and speed, granting him Gd (10) hyper-speed.
  • Superhuman Senses: Barlow’s senses are superhuman, allowing him Rm (30) enhanced senses. Barlow can determine the location of a person as well as who specifically they are with a heartbeat.

Contacts:
Kurt Barlow had connections with various Satanist groups and individuals like Hubie Marsten and others around the world.
Barlow’s main servant is Richard Straker, who operates the public side of their businesses.


Limitations:
  • Vampiric Limitations Barlow is bound by limitations due to his unholy condition. Truly faithful figures can prevent Barlow from active and Force him at bay. Barlow must rest on his earthly soil during the daylight hours, sunlight being lethal to him. Barlow cannot enter a place without an invitation (Although this is fairly ambiguous – Barlow had to be ‘invited’ to the Lot, and once there he was able to act fairly easily at times). Barlow can be killed in the traditional means of a vampire.
  • Hunted: Once Barlow’s nature is discovered, those who would seek to thwart him make him ‘hunted’. Enemies of Barlow will stop at nothing to kill him and his vampiric spawn.
  • Enemies: Barlow and his activities have made him many enemies. Chief among his enemies are the survivors of Salem’s Lot, who will stop at nothing to end his spawn and plans. As such, Barlow is very careful and cautious in his planning, only revealing himself when solidly established.

Note:The Salem's Lot TV series presented a more horrifying version of Barlow, which includes the following:


Powers:
Horrific Visage: Barlow's visage causes a Psyche FEAT of Gd (10) intensity to anyone who firsts sees him, paralyzing them on a failure for 1-10 rounds.

Limitations: Horrific Visage: While Barlow's visage works as an ability, it has a major drawback - He cannot hide his visage and must work through intermediaries to achieve his goals until he is able to act. Barlow suffers a -2CS in all social interactions in which he is directly encountered.

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