Wednesday, September 19, 2018

Manta and Moray, aquatic heroes of the 1970s






Manta
Real Name Unknown

F: Ex (20)
A: Rm (30)
S: In (40)
E: Am (50)
R: Gd (10)
I: Rm (30)
P: Rm (30)

Health: 140
Karma: 70
Popularity: 10
Resources: Typ (6)


Talents:
Underwater Combat
Marine biology
Knowledge: Mu culture
Knowledge: Multi-Lingual
Knowledge: Wrestling
Knowledge: Aquatic Survival

Powers:
Mu Physiology: Manta is the apparent last survivor of the lost civilization of Mu, and as such is adapted for a life underwater. As such, Manta has the following abilities:

  • Water Freedom: Manta is completely able to act unhindered underwater
  • Water Breathing: Manta can breathe water
  • Hyper-Swimming: Manta can swim with Am (50) speed.
  • Armored Skin: Manta's scaly skin provides him with Gd (10) resistance to physical and energy attacks
  • Resist: Temperature: Manta can resist the temperature extremes of the ocean with Ex (20) ability
  • Animal Control/Communication: Manta can communicate with all aquatic animals, both sea and land-based creatures and convince them to do somethings Ex (20)

Contacts:
Moray: Wife and partner
Whiskers: Sea Lion partner
Guppy: Gray Whale partner

Limitations:
Unusual Looks: Manta suffers a -1cs from initial reactions
Dependance on Water: Manta must submerse himself in water once an hour or begin losing endurance ranks at -2cs per hour until death.
Code Vs. Killing: Manta will not take a life.




Moray
Real name unknown

F: Gd (10)
A: Ex (20)
S: Gd (10)
E: Rm (30)
R: Gd (10)
I: Rm (30)
P: Ex (20)

Health: 70
Karma: 60
Popularity: 10
Resources: Typ (6)

Talents:
Underwater Combat
Marine Biology
Deep Diving
Marine survival


Powers:
Water Freedom: Through training, Moray has learned to adapt to underwater environments
Deepwater Breathing: Moray can stay submerged underwater for upwards of fifteen minutes without the need for breath with no ill-effects


Contacts:
Manta: Husband


Limitations:
Code Vs. Killing

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