F: Typ (06)/Gd (10)
A: Gd (10)/Ex (20)
S: Typ (06)/Gd (10)
E: Gd (10)/ Rm (30)
R: Rm (30)/Gd (10)
I: Gd (10)/Ex (20)
P: Ex (20)/Pr (04)
Health: 32/70
Karma: 60/34
Popularity: 5 (In scientific circles)/-10 (Due to appearance)
Resources: Ex (20)
Talents:
Biology
Electrical Engineering
Structural Engineering
Physical Engineering
Repair/Tinkering
Physics
Computers
Chemistry
Experimental Engineering
Powers:
Transmogrified
Dr.
Delambre is a brilliant scientist who developed a means of
teleportation. Unfortunately, a small housefly ended up within the
machine, which combined the two beings into new configurations. The fly
ended up with a tiny human head and arm, and Dr. Delambre ended up with a
fly's head, arm, and brain. Delambre's statistics show the pre and post
transformation aspects, with the following additional abilities:
- Enhanced Vision: Dr.Delambre's head has been replaced by a fly's, and as such, gains Gd (10) enhanced vision, as well as circular vision.
- Stealth: Despite his limited agility in his transformed state, Dr. Delambre has the ability to sneak up on individuals with Gd (10) ability
- Horrific Visage: Dr. Delambre is hideous, and forces those who see him initial to make a Gd (10) intensity Psyche FEAT or be stunned for 1-4 rounds. The effect can only happen once.
Contacts:
Dr. Delambre's family is well-connected, and he can count on his wife Helene and brother Francois.
Limitations:
Humanoid Fly: Dr. Delambre cannot hide what he is, and must cover up with a hood and glove in order to do so. In addition, for each three days Dr. Delambre remains in his state, he loses -1cs Reason until reaching Fe (2). At such time, Dr. Delambre is ruled by his instincts, and will react accordingly. Dr. Delambre will seek to ensure this does not happen, and if reaching Pr (4), he will seek to end his life.
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