Dr. Alexander Thorkel
F: Pr (04)
A: Typ (06)
S: Pr (04)
E: Typ (06)
R: Rm (30)
I: Gd (10)
P: Ex (20)
Health: 22
Karma: 60
Popularity: 0*
Resources: Rm (30)
Talents:
Chemistry
Energy Research
Physics
Engineering
Electronics
Retro-engineering
Repair/Tinkering
Firearms
Multi-Lingual
Particle Physics
Knowledge: Current Scientific Trends
Knowledge: Famous Scientists
Knowledge: Home Area
Mathematics
Powers: None
Equipment:
Radiation Chamber:
Thorkel has constructed a radiation chamber, which utilizes the natural
and weird combinations of Radium and Uranium to shrink organic
material. The chamber is large enough for about 6 - 8 people, which
allows Thorkel to shrink his victims to 12''. The process for shrinking
is over in 10 rounds, and once started, cannot be stopped through
conventional means. Each victim must make an Endurance FEAT or be
rendered unconscious vs. Am (50) intensity, a side-effect of the
process. The victim will awaken within 1-10 rounds after the process has
been completed. Penalties for being at a reduced size are listed within
the advanced rules and are applied immediately.
Victims are not
permanently shrunk, as the process is not completed. Victims will return
to their normal sizes with 6 - 8 weeks, perhaps faster depending on
additional options with no additional damage done. As Thorkel's device
was incomplete prior to the events of the movie, any living creature
shrunk prior to the film must make another Endurance FEAT vs. Death or
begin the dying process. During and after the movie, Thorkel's device is
completed, rendering it 'safe'.
Contacts:
Thorkel *may* still have some contacts within the scientific world prior to the film.
Limitations:
Thorkel is faced with several key limitations:
Arrogant:
Thorkel is extremely arrogant, which grants a -1cs to any attempts to
persuade or manipulate people. Thorkel believes himself superior
intellectually, and that people are merely tools to be used.
Cold-Blooded Murderer: Thorkel is a cold-blooded murderer, and does not attempt to hide this fact nor does he feel remorse.
Nearly Blind:
Thorkel is nearly blind, and requires thick glasses to see. Without his
glasses, Thorkel is at a -4cs to any actions which requires visual
perception, and his Intuition drops to Pr (04). In addition, Thorkel
will not notice small details and perhaps miss essential clues or
activities. During the movie, Thorkel looses a pair of glasses and has
the remaining pair have a lens destroyed (Hence, he becomes a
'cyclops').
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