Acroyear
F: Am (50)
A: Rm (30)
S: Rm (30)
E: Rm (30)
R: Gd (10)
I: Rm (30)
P: Rm (30)
Health: 140
Karma: 70
Resources: Typ (6)
Popularity: -40/40 in Microverse, depending if Baron Karza is ruling
Talents:
Weapons Master*
Military
Leadership
Martial Arts: A, C, E
Astrogation
Aerial Combat
Firearms
Powers:
Iron Will: Acroyear has Rm (30) Iron Will.
Combat Sense: Acroyear has Rm (30) combat sense, and can fight when blinded or without sight
Recovery: Acroyear can recovery endurance ranks at a higher rate, granting him Rm (30) ability.
Body Armor: Acroyear wears a suit of durable, lightweight Body Armor which provides him the following:
- In (40) protection from Physical, Rm (30) vs. Energy
- Self-Sustenence including an air-supply, protection from Toxins, disease, and radiation with Rm (30) ability.
Glider: Using Glider Wings, Acroyear can fly with Ex (20) airspeed, and is well-versed on aerial combat.
Energy Sword: Acroyear wields an energy sword which can slice through materials up to Mn (75). For combat, Acroyear does his strength damage, but halves effective body armor. The sword seems to have an unlimited charge.
Contacts:
The Micronauts
Limitations:
Unusual Looks (Marvel Version)
Honorable
Enemy: Baron Karza
I don't know if this helps but have you seen these profiles? http://gamingnerdsrus.co/ty/micrnaut.htm
ReplyDeleteAny thoughts on doing Huntarr, or Demon and Fireflyte?
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