Eva Galley
F: Gd (10)
A: Gd (10)
S: Typ (6)
E: Rm (30)*
R: Typ (6)
I: Ex (20)
P: In (40)
Health: 56*
Karma: 66
Popularity: - 5
Resources: Pr (4)
Talents:
Occult Lore*
Observation:
Powers:
Specter: Eva Galley is a specter, who seeks vengeance against the four
men who were responsible for her 'murder'. Apparently drowned in the
1920s, the spirit of Eva Galley waited until the men were old and sought
to destroy them and those they sired. As a spirit, Eva has the
following abilities:
- Immune: Eva is immune to most forms of damage as she is a ghost. While Eva can project herself as both her original human form and current state, Eva cannot be harmed by physical means.
- Project: Eva can project herself over thousands of miles from the location of her submerged burial, capable of finding her targets at the same time as she did with Don and his brother.
- Immaterial: Eva can render herself immaterial at will, appearing as a transluscent specter.
- Fear Generation: Eva can generate horrific fear in her intended targets, either by revealing her true nature or by showing horrific images with Rm (30) ability. Eva cannot outright kill with this ability unless she rolls a Red result, which forces an Endurance FEAT which causes a heart attack in the target.
Contacts:
Eva employs two individuals, a young feral boy and a thug, named Fenny and Gregory Bates.
Limitations:
Obsessed: Eva is obsessed with gaining her revenge, and will kill whomever will benefit her or use her associates to do so. There is no reasoning with her.
Tied to body: Eva is nearly indestructible, but she will be dispelled if her body is located and properly revealed. Eva's body is still active under the lake where she was dumped, still within the remnants of the car she was left in. As such, should the body be found it immediately dispells her hold in the mortal world.
Cold to the touch: Eva is cold to the touch, a fact noticed by those who are intimate with her.
Water: If submerged while in her 'projected form', Eva will become frantic (reminding her of her own death) and require a Psyche FEAT to maintain control.
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